Diablo 3 Reaper of Souls Impressions

March 25th has been a long-awaited date because of two game releases: Blazblue Chrono Phantasma US version, and the Diablo 3 expansion, Reaper of Souls. Since I’ve been playing BBCP all the way from October, with the JP release, I’ll write some things about RoS, especially because I didn’t even buy the other game yet. 😦

For one thing, if you’re one of the “returned” (who came back to playing D3 thanks to the novelty of the 2.0 loot) and started playing recently, did you realize that you’ve actually been playing the expansion this whole time? Indeed, this was a sly, but quite clever strategy from Blizzard. All the systems were already in place for the expansion, with the expansion-exclusive content locked, of course. So Adventure mode, the Crusader class, and even level 61 skills and new passive ones were all grayed-out, but viewable in game. The loot and everything else functioned the same. This was harmless for the most part, except for a few notes: wizards like me noted that sometimes level 61 items dropped (wizard sources in particular), meaning, you couldn’t even hope to equip them. Another thing, rather just in my case, was the “Adventurer’s Journal” item, which is a legendary crafting material that dropped for me a whooping five times. The annoying thing? It’s used to craft a level 70 legendary gloves, for which you also need to find the recipe.

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Diablo 3 Patch 2.0.1 Impressions

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Happy news for Diablo fans, for both the ones who stay loyal to 2 and newcomers who like the third one; the promised changes are coming into effect.

Yesterday, Blizzard released the patch, which is something of a bridge to the upcoming expansion, Reaper of Souls. And that’s the best thing about it – with this patch, I already feel like I got the expansion, as all the promised revisions made it in, just without the brand new content – the new Crusader, leveling to 70, Act V, etc. But the loot system is reworked, majority of skills is changed dramatically, difficulty settings are different, and the game just feels more alive than before.

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