There’s a couple of ideas I’ve been trying to conceptualize in my mind regarding habits in gaming, mine and others’. I’m not sure what the proper term for it is, and my brief searches in the thesaurus are unsuccessful. I’m thinking about one’s propensity for sticking with things they know and like versus their willingness to try new experiences. In psychological personality tests, this is called Openness to Experience.
As 2015 wraps up, I’ve decided to write up a quick post that’s a small reflection on this years’ titles. Nothing major, because I haven’t even played some of the biggest contenders (such as The Witcher 3, I don’t have the equipment for it). Therefore, I’ve got a much more personal, unexpected candidate, similar to how Terraria was my game of the year in 2013. It’s a choice from the “indie” pool again.
The reason for my Rock, Paper, Shotgun-inspired title is because I applied there recently, as they’ve had an opening. In any case, thought I’d finally update this forsaken blog. And restore it from such status. Reminds of the Forsaken in WoW. I’m thinking about stopping playing WoW.
I wrote about PAX East sometime ago, specifically about the diversity side of it. In July, I happened to be in San Francisco, just in time to attend GaymerX2, the second gaming convention specifically tailored for LGBTQ folk. It was quite, quite small, as far as conventions go, taking up three relatively little rooms with narrow hallways. Somehow, I didn’t really draw in the atmosphere and the awesomeness that I’ve seen many of the attendees rave about. Maybe it’s because I didn’t go with any friends and didn’t make any friends there. That would be the main reason, I think. But in any case, I still attended some great panels and listened to a few famous speakers, as well as played a few indie games.
Those are some of my new posts at IndieGameMagazine, but there’s also our monthly digital magazine. It’s not very expensive, and it brings back at least a little bit of that joy of monthly gaming publications. And it supports IGM directly, so it’s the best thing you can do if you care about games writing and particularly the indie kind. Check it out here.
As for me, I’ve also been doing a part-time internship downtown Chicago covering the human resources industry. It sounds very boring, but it’s paid, and that’s what I need right now. The company is called Human Capital Media, and they have four different magazines, and I have articles under each one. This is valuable experience, and something I can do that’s different from gaming.
When it comes to games, there really aren’t any that I’m particularly excited about. I still play Blazblue and Guilty Gear, and although Blazblue is getting a new update soon, I’m yearning a little more to upcoming Persona 4 Arena 2, which beefs up the cast as well as the soundtrack, which is intriguing to me. Other than that, I’m trying a little bit to get off games that require commitment, like Diablo 3 and WoW, and go for experiences that are actually finite. I’ve started replaying Neverwinter Nights and planning to write a post on that soon. I should finally get to Journey as well. I know right, I didn’t play it yet. I have a catching up list, and am getting on it. Till next post!
I’ve been to Anime conventions before, but I almost forgot how crazy a concentrated, near 72-hour “nerd fest” gets. This was my first PAX, my first proper video game convention ever, but those who have been to any kind of convention before, can know what to expect.
I write on the blog so infrequently, I want to start every post with “it’s been a while.” But actually, it’s been sometime since I gave a personal update, but this was a good thing. I’ve been busy writing and working for Indie Game Magazine, for approximately four months now.
Big changes in my life – for now, it’s all titles and stuff, but soon enough they will be organic.